![]() ![]() Additionally, you have the option of canceling an opponent's gamebreaker with your own, or you can pocket it, letting the meter fill up again for a level-two gamebreaker, which takes away double the points and, of course, looks extremely impressive. A gamebreaker shot not only looks cool, but it also takes away a point from your opponent's tally. When the meter fills up, you will be able to execute a gamebreaker. Performing these tricks, throwing down dunks, and hitting impressive shots increase your gamebreaker meter. Hitting any of the basic action buttons in conjunction with one or more of the turbo buttons allows for much more complex tricks and dunks, as well as several special moves used to throw off your opponents, such as the "off the heezay" (bouncing the ball off an opponent's head) and the "back 2 papa" (throwing the ball at the backboard and catching it as it bounces back). Each one by itself will execute a basic version of the task it is assigned to, but the real fun begins when the turbo buttons are brought into play. On defense, you have buttons to block and steal. When on offense, you work with a basic three-button setup: one to shoot, one to pass, and one for trick moves. 2's strongest point is clearly its user-friendly control scheme. While the depth of the gameplay is a major plus, Vol. The controls are extremely user-friendly and easy to pick up. The game also features a quick play exhibition mode that supports up to four players and allows you to choose from any of the game's players, NBA or otherwise. The difference between the two modes is not terribly pronounced, but it does provide a nice separation between the NBA-oriented aspects of the game and the fictional characters. You then create a team by selecting from a group of generic street players and go up against other street ball teams, gaining reputation points and unlocking more hidden items as you go, including several original players who serve as bosses on the different courts. You start out by creating your own player in the create a baller mode, assigning him or her a body type, face, hair, facial hair, outfit, and attribute points. The be a legend mode is the other side of the spectrum. As you progress, eventually you'll come to a legends team consisting of classic players, including such legends as Magic Johnson, Julius Erving, Bill Walton, Pete Maravich, and three different versions of Michael Jordan. You are then presented with a choice of US regions, each with its own division of teams. NBA challenge lets you choose from any of the NBA franchises, picking a three-player team from a roster of five. City circuit, Street's original story mode, has actually been split up into two new modes. Players familiar with the first NBA Street will likely first notice some additions to the game's main modes. 2 boasts a much more in-depth overall experience, including new modes, new ballers, more moves, and loads of unlockable content. Additionally, the game aims to refine and perfect the addictive gameplay that made the original so much fun. 2 marks the series' debut on the Xbox and boasts a much more in-depth overall experience, including new modes, new ballers, more moves, and loads of unlockable content. Recently, we got our hands on nearly complete builds of the newest installment in the series: NBA Street Vol. Throwing most simulation-style and NBA rules out the window, it focused instead on the style of the streets, creating a game with flashy moves, lightning fast pacing, and a whole lot of improbable slam dunks. Back in 2001, EA released NBA Street, a wildly entertaining and over-the-top basketball game featuring the players of the NBA. ![]()
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