![]() ![]() Grants the effects of Holy Aegis and Ankh Shield. When below 25% life, the shield will rapidly regenerate wearer's life. Latched enemies rapidly take damage and are envenomed. Up to two living vipers will latch onto nearby enemies. Taking damage releases a touchable mote that recovers 25% of the damage you took. While below 25% life, the shield generates twice as fast. After burning a projectile, the shield must regenerate for 10 seconds. While equipped, you generate a fiery barrier that burns incoming hostile projectiles. Taking damage releases a spread of venom inflicting spines. While equipped, nearby enemies will melt away.ĥ0% of the damage you take is also dealt to the attacker. While equipped, nearby enemies will be set on fire. When above 25% life, you absorb 25% of damage done to nearby players on your team. Increases length of invincibility after taking damage. ![]() While standing still, gain 5 defense, 2 life recovery, and knockback immunity. While worn, taking fatal damage will instead return you to 100 life and instantly teleport you back to your home (2 minute recharge time). The effect lasts for 15 seconds and has a cooldown of 30 seconds after triggering. The Bard class weapons, armor, and accessories focus on providing short, stat-improving empowerments while still dealing symphonic damage. Upon receiving damage below 25%, the holder will become surrounded in a protective bubble which will recover life equal to your bonus healing every second and will reduce damage taken by 10% The Bard is a class added by the Thorium Mod as of version 1.4.0.0. This can reach a maximum limit of 300 bonus damage. Twice the damage you take is stored into your next damaging attack. When out of combat, your life recovery will increase up to 5 over time. Taking damage will unleash a volatile explosion all around you (3 seconds recharge time). Sold by Weapon Master after Golem has been defeated Reduces the amount of knockback you take from getting hit. You constantly generate a 20 life shield. Grants 2 defense for every 20 artificer's energy you have Reduces the amount of knockback you take from getting hit You constantly generate a 16 life shield. You constantly generate a 15 life shield. You constantly generate a 14 life shield. You constantly generate a 13 life shield. Holding the attack button will start charging an enemy-piercing light energy arrow, increasing its damage by 300 every half a second up to ten times, for a maximum damage of 3000. You constantly generate a 12 life shield. The Bow of Light is a unique Hardmode, post-Moon Lord true damage weapon that is rarely obtained from The Primordialss Treasure Bag. You constantly generate a 11 life shield. Pre-Hardmode Shields crafted at an Iron Anvil Metallurgy Shields - All metal shields are crafted from their respective metals at an Anvil. ![]()
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